Image | Name | Training In | Grants Mastery In | Description | Quote |
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Strength 1 | - | - | Strength +1 |
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Strength 2 | - | - | Strength +1 |
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Strength 3 | - | - | Strength +2 | |
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Strength 4 | - | - | Strength +2 | - |
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Murderer | - | - | Passives: Dual Wield: You May equip one-handed weapons in your off hand. |
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Basic Combat (Rogue ability) | - | Shiv | Grants Mastery In: Shiv Strength +5 |
You don't become a rogue without knowing how to conceal a shiv and deliver a good shanking. This skill is learned automatically and cannot be unlearned. |
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Sniper: Novice | - | Loose Arrow | Grants Mastery In: Loose Arrow |
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Sniper: Journeyman | - | - | Strength +1 |
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Sniper: Master | - | Rain of Arrows | Grant Mastery In: Rain of Arrows |
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Assassin | - | - | Passives: Strength +3 |
Assassins revel the thrill of the hunt. They seek out the most challenging prey and take it down with vicious efficiency. By employing all manner of bows,blades, and poisons they're able to land brutal killing blows on even the hardest to reach enemies. True Assassins are invigorated by a challenge and excel at taking out well protected, high-priority targets. |
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Killer | - | Razor Strop | Grants Mastery In: Razor Strop |
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Scrapper: Novice | - | Slinking Assault | Grants Mastery In: Slinking Assault |
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Scrapper: Journeyman | - | - | Strength +1 |
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Scrapper: Master | - | Blood for Blood | Grants Mastery In: Blood for Blood |
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Reckless | - | All Out Assault | Grants Mastery In: All Out Assault |
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Hitman | Deathcap Poison | - | Crafting Recipes: Deathcap Poision Training In: Deathcap Poison |
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Dirty Fighter | - | - | Passive: |
When fighting for your life you must fight to win. There's no room for chivalry or ethics when in a fight to the death. Dirty Fighters understand this and will use any oppurtunity to land a blow in combat. The dirtiest of fighters will use every oppurtinity to sneak in a stab or two, even while being stabbed themselves. |
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Swordsman: Novice | - | Storm of Blades | Grants Mastery In: Storm of Blades | - |
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Swordsman: Master | - | Passing Slash | Grants Mastery In: Passing Slash | - |
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Critical Hit: Bows & Daggers | - | - | Passives: Criitcal Hit- Daggers & Bows: Critical: Dagger and Bow abilities (Loose Arrow, Rain of Arrows, Shiv. Slinking Assault, Blood for Blood) have 10% chance to deal 50% additional damage. |
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Barbed Edges | - | - | Passives: Barbed Edges: Critical hits with Dagger and Bow abilities deal 25% more damage |
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Precise Targeting | - | - | Passives: Precise Targeting: 20% increaesed Critical chance with dagger and Bow abilities. |
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Tireless | - | - | Passives: Tireless: Critical hits with Sword abilities have a 50% chance to restore 1 Opportunity |
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Cornered Rat | - | - | Passives: Cornered Rat: 10% increased Critical chance for each dead ally |
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Critical Hit: Swords | - | - | Passives: Critical Hit-Swords: Sword abilities (Storm of Blades, Passing Slash, Sundering Smash, Sweeping Slash, All or Nothing, Last Breath) have a 20% chance to reset their cooldowns. |
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Flurry of Blows | - | - | Passives: Flurry: 20% increased Critical chance with Sword abilities |
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