|Skill Tree||Spellcraft (Practictioner Skill Tree)|
Grand Conjuror is a Practitioner Skill in The Bard's Tale IV: Barrow's Deep. Skills are unlocked in the "Skills" tab and require Skill Points. Some skills add attributes, while others unlock Abilities. Abilities are special attacks with varying targeting that depend on the Weapons you have equipped. You may unlock Mastery for an ability and place it in your Mastery Book to be able to use it without needing its original weapon.
Grand Conjuror Effect
Passives: Grand Conjuror: Enemies hit by your spells gain a Conjuror's Mark until the end of your turn. The next attack they're stuck by detonates this mark for 0 Physical Damage.
Grand Conjurors coalesce the elemental forces around them and focus them into a weapon of destruction . They excel at dealing massive damage against groups of enemies with sweeping Dragon's Breaths, rapid-fire Arcane Bolts, and arcing Warstrikes. Grand Conjurors are capable of leaving unstable Conjuror's Marks on their targets that explode from the slightest disturbance, amplifying their area damage.
Grand Conjuror Skill Trees