This Page is for listing information about the various Skill Trees which exist in The Bard's Tale IV.  

     In Character Creation, you will begin with 3 Skill Points. Each time an adventurer levels up they earn a Skill Point. Spend Skill Points in the Skill Tree to grow in power, learn new Abilities and train to use new gear.

      The Skill Trees are broken into three tiers. You begin in the first tier. To unlock the second tier you must spend 8 Skill Points, and travel to the Adventurer's Guild to be judged by The Review Board. The third tier you must spend 16 Skill Points.  

 

Bard Skill Trees

  • Music - Learn to play magical instruments and sing magical songs that bolster your party and demoralize your foes.
  • Attack -  Train to wield new weapons and deal greater damage.
  • Defense - Train to fight in advanced armors and increase your chance for survival.
  • Brewing - Train to create magical booze, as well as potions, bombs, and other weapons of war.

Practitioner Skill Trees

  • Spellcraft - Train to wield magical Implements, cast potent spells, and deal greater damage.
  • Defense - Train to wear exotic robes to amplify your magic power and increase your chance of survival.
  • Meditation - Train to focus inner power to better generate and store Spell Points.
  • Bladecasting - Train in ancient blade-casting techniques to blend magic and knife fighting into a lethal combo.
  • Crafting - Train to create potions, bombs, and other weapons of war.

Fighter Skill Trees

  •  Attack - Train to wield new weapons and deal greater damage.
  • Defense - Train to fight in the strongest armors and increase your chance for survival.
  • Command - Train to command your troops and fight with advanced techniques.
  • Crafting - Train to create potions, bombs, and other weapons of war.

Rogue Skill Trees

  •  Attack - Train in the art of assassination, to use new weapons, and deal greater damage.
  • Defense - Train in advanced techniques of deception to avoid your enemies, fight in better armors and increase your chance for survival.
  • Subterfuge - Learn the arts of Criminality, Espionage, and Deceit.
  • Crafting - Train to create potions, bombs, and other weapons of war.

 

 

 




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