|Image||Ability Name||Cast Range||Effects|
Give an allied combatant a shield with 5 Constitution. If Drunk 2, the allied combatant will be healed for 2 if the shield is broken.
Deal 3 Physical to the first enemy in target column. Crit: 30% chance to apply 1 stack of Bleed.
Stance. Any enemy who strikes you or a protected ally takes 2 Physical and is set on fire.
|The Archer's Beat||-||
Stance. Summon a wall of helpful wind that deflects 50% incoming ranged attacks.
Target foes are shrunk, reducing their Strength by 50% for 1 turn.
Mark all enemies with Falkentyne's Fury. Damage detonates the mark, dealing 2 True to the target.
|Rhyme of Duotime||-||Reduce all ability cooldowns in your entire party by 1.|
|Spellsong||Channel 1. Grant 1 Spell Point to all nearby adventurers.|
|Lyric of Legends||-||Channel 1 or 2. Gain 3 or 4 bonus Opportunity.|
|Storm of Blades||Deal 1 Physical to first enemy in range. Hits 2 times|
|Lumbering Strike||Channel 1. Deal 4 Physical to first enemy in range.|
|Passing Slash||Deals 2 Physical to first enemy in range and move to nearby space.|
|Eviscerating Slash||Cause the first enemy in range to Bleed.|
|Foe Dropper||Deal 3 Physical to first enemy in range and push them back.|
|Head Knocker||Battle Ready. Deal 3 Mental to first enemy in range.|
|Throw Bomb||-||Throw a Fairy powder bomb. The bomb detonates when the fuse counter reaches 0. Deals 4 physical damage, and deals half damage to adjacent spaces.|
|Lesser Draught of Power||-||Gain 10 strength for 2 turns.|
|Potions Advanced - Lesser Elixer of Focus||-||Target ally gains 2 Spell Point and 33% increased Intelligence for 2 turns.|
|Potions Advanced - Lesser Tonic of Armor||-||Target ally gains 4 Armor for 2 turns.|
|Dragon's Bile Bomb||-||Throw a vile of acid at the target location, creating 3 bile puddles that last for 2 turns.? Targets caught in the acid puddle are lit on fire.|
|Potions Mastercraft - Greater Healing Potion||-||Restore 35 Constitution to a target ally.|
|Potions Mastercraft - Greater Draught of Power||-||Target ally gain 25 Strength for 2 turns.|
|Potions Mastercraft - Greater Elixer of Focus||-||Target ally gains 3 Spell Points and 66% increased Intelligence for 2 turns|
|Potions Mastercraft - Greater Tonic of Armor||-||Target ally gains to Armor for 2 turns.|
|Scatter Caltrops||Throw caltrops at all target spaces. Direct hits deal 1 Physical. Empty spaces gain caltrops, dealing 6 True and Rooting enemies that move onto them. Caltrops last 2 turns.|
|Elven Wine - Elven Wine||-||Gain 2 Spell Points and 4 stacks of Drunk.|
|Booze - Throw Squeezin's||-||
Gain 1 spell Point and 1 stack of Drunk
Max Drunk stacks: 3
|Dwarfen Stout - Dwarven Stout||-||
Gain 1 Spell Point and 2 stack of Drunk. Your next melee attack gains knock back.
Max Drunk stacks: 4
|Lowland Park - Lowland Park||-||
Gain 1 Spell Point and 3 stacks of Drunk. Your next melee attack deals mental damage.
Max Drunk Stacks: 4